The second version of the beta rules are out, just in time for you all to get your Heroes ready for our first game of the year in May. Some of the changes are:
Less Damage flavors for free, but the option to buy more.
Healing is now a separate skill (and still takes up one of your damage flavors).
Movement skills are now a separate skill and are more unified and clarified. Plus, you can use them in combat now.
Item Crafting and Item Expert got tweaked a bit, trying to find a good balance point. Please, let us know what you think of it.
A whole lot of clarification and cleaned up text in general. Added some example heroes to the specific pages for each power source, so it’s easier to see how you can create heroes within the rules.
Let us know if you have questions or feedback and we hope to see you at our first full game! Thanks.